Guardian

 
You Cannot Pass
 Tactic, Valour 
You can use guard for nearby heroes in addition to heroes in your space.
Guard 3 (Discard to prevent 3 or for a hero in your space.)
Ready Defense
 Tactic 
When you test to negate or , add 1 .
Guard 2 (Discard to prevent 2 or for a hero in your space.)
Ready Defense
 Tactic 
When you test to negate or , add 1 .
Guard 2 (Discard to prevent 2 or for a hero in your space.)
 
Word of Glory
 Knowledge 
When you or a nearby hero tests , you may discard this skill to add 1 and Scout 1.
Guard 1
 
Noble Sacrifice
 Valour 
If a nearby hero would suffer or , you may discard this skill to suffer that and instead. If you do, that hero gains 1 and you may Scout 1.
 
Desperate Defense
 - 
Before you or another hero in your space performs a last stand, you may discard this skill to add 1 to the test.
Guard 1
Rest 2
Voice Like Ringing Steel
 Valour 
When a nearby enemy activates, you may discard this skill to be the target and Scout 1. You cannot suffer during this activation.
Ready Defense
 Tactic 
When you test to negate or , add 1 .
Guard 2
Guarded Strike
 Tactic 
Your other skills with guard have strike 1. Before you strike, gain 1 .
Guard 2
Strike 1
Grim Resolve
 - 
When you or a hero in your space performs a last stand, you may discard this skill to add 1 to the test.
Guard 2
Rest 2
Final Defense
 - 
When you or a nearby hero performs a last stand, you may discard this skill to add 1 to the test and Scout 2.
Guard 3
Rest 2
Defense Instruction
 Knowledge 
When a hero tests to negate or , they may spend 1 to convert 1 to 2 es.
Guard 2