Aragorn
Human
Might
3
Wisdom
4
Agility
2
Spirit
2
Wit
3
4
Fear
5
Damage
5
When heroes scout during the rally phase, you and nearby heroes each reveal 1 additional card
Wanderer
 - 
After you explore a tile, you or a nearby hero may Scout 1.
Strider
 Tactic 
Strike 3 (When you attack, discard to add 3 hits.)
Guard 2 (Discard to prevent 2 or for a hero in your space.)
Strider
 Tactic 
Strike 3 (When you attack, discard to add 3 hits.)
Guard 2 (Discard to prevent 2 or for a hero in your space.)
 
Thorongil
 Knowledge 
Before you test, you may discard this skill to test instead.
Sprint 1 (During your turn, discard to move 1 space.)
Gift of Men
 Innate, Valour 
During your turn, you may discard this skill to discard 1 .
 
Well Provisioned
 - 
At the start of your turn, you may discard this skill for you and a nearby hero to Scout 2.
Lead the Charge
 Tactic 
After you attack, you may discard this skill to gain 1 and for a nearby hero to also attack.
Strike 2 (When you attack, discard to add 2 hits.)
Lead the Charge
 Tactic 
After you attack, you may discard this skill to gain 1 and for a nearby hero to also attack.
Strike 2 (When you attack, discard to add 2 hits.)
 
Word of Triumph
 Knowledge 
When you or a nearby hero tests , you may discard this skill to add 1 and Scout 1.
Strike 2
 
Stand Together
 Tactic 
At the start of your turn, you may discard this skill for you and each hero in your space to Scout 1.
Guard 1
 
A Fey Mood
 Valour 
After a hero performs a last stand, each hero may prepare 1 skill with strike, guard, or sprint from their discard pile.
Strike 2
Empowering Words
 - 
During your turn, you may discard this skill and any amount of . For each you discard, you or a nearby hero becomes emboldened.
Guard 2
Inspiring Presence
 Aid 
If a nearby hero would gain an , they may Scout 1 or discard 1 facedown or instead.
To Me!
 Tactic 
At the start of your turn, you may discard this skill for you and each nearby hero to Scout 2.
Strike 2
Battle Plan
 - 
When you move into a space with an enemy, you may discard this skill for you and each nearby hero to Scout 3. Each hero who prepares a tactic skill this way gains 1 .
Guard 2
A Wind Among Grass
 Tactic 
After you move into a space, you may discard this skill to attack. Then you and each nearby hero may move 1 space without provoking attacks.
Sprint 2
Master Tactician
 Tactic 
At the start of your turn, each hero may discard 1 prepared skill. Each hero who does scouts 3.