Balin
Dwarf
Might
3
Wisdom
3
Agility
2
Spirit
4
Wit
2
4
Fear
4
Damage
6
Once per round, when you suffer damage, after resolving all damage from a single source, you may prepare 1 skill from your discard pile.
Aid
Before a nearby hero tests, you may discard this skill for that hero to reveal 2 additional cards; if they are a Dwarf, you may Scout 1.
Creature, Shadow
When you test Wit, reveal 1 additional card.
Rest 1 (Discard at the end of turn to discard 1 facedown
or
.)
Rest 1 (Discard at the end of turn to discard 1 facedown
or
.)
Valour
Before you attack, you may discard this skill to test
instead and gain 1
.
Guard 2 (Discard to prevent 2
or
for a hero in your space.)
instead and gain 1
.Guard 2 (Discard to prevent 2
or
for a hero in your space.)
Valour
Before you attack, you may discard this skill to test
instead and gain 1
.
Guard 2 (Discard to prevent 2
or
for a hero in your space.)
instead and gain 1
.Guard 2 (Discard to prevent 2
or
for a hero in your space.)
Song
When you scout, you may reveal 1 fewer card to gain 1
.
. Valour
After you gain
, you may discard this skill to gain 1 additional
and Scout 1.
, you may discard this skill to gain 1 additional
and Scout 1.
Shadow
When you test, if you are in darkness, convert 1
to 1
.
Sprint 1 (During your turn, discard to move 1 space.)
to 1
.Sprint 1 (During your turn, discard to move 1 space.)

Shadow
When you test, if you are in darkness, convert 1
to 1
.
Sprint 1 (During your turn, discard to move 1 space.)
to 1
.Sprint 1 (During your turn, discard to move 1 space.)
Shadow, Tactic
At the end of your turn, you may scout X where X is the number of shadow skills you have prepared. If you do, discard this skill.
Hide
Hide
Tactic
Before you strike with this skill, add sunder to the attack.
Strike 1
Strike 1
-
When you test
or
, you may suffer 1 facedown
to convert all
to
. (This
cannot be prevented)
or
, you may suffer 1 facedown
to convert all
to
. (This
cannot be prevented)
At the start of your turn, if there are no nearby heroes, gain 1
.
Sprint 2
.Sprint 2

Valour
After a tile is placed, you may discard this skill to either Scout 2 or prepare a skill from your discard pile.

Shadow
At the end of your turn, if you are in darkness, you may discard this skill to interact with a token in your space.
Sprint 1
Sprint 1

Shadow
At the end of your turn, if you are in darkness, you may discard this skill to interact with a token in your space.
Sprint 1
Sprint 1

Valour
After you suffer
or
, gain 1
and Scout 1.
Strike 2
Guard 1
or
, gain 1
and Scout 1.Strike 2
Guard 1

Tactic
When you attack, if there is a search or threat token in the enemy's space, add 4 hits and pierce.
Sprint 1
Sprint 1